Showing posts with label Donkey Kong. Show all posts
Showing posts with label Donkey Kong. Show all posts

Thursday, May 31, 2012

Super Smash Bros. The Next Generation - Day 27

The Prince Goes on Vacation! An Original Idea!


  I'm still a little behind so why not toss out another post today, hm?

The Fabulous Veteran - 

Marth!



  Marth's not my favorite character. I still have no attachment to him or the Fire Emblem series, so he doesn't mean much to me. That said, I know he's got his fans, and he's a unique fighter so I have no issues with him. The real question is, what do we do for an alternate costume? Well I may be boring but I think we could use his Brawl attire for the alt costume, and make the above his default costume. Or vice-versa.

Newcomer - A Brand New Character...



  My original idea went bust, so now I'm going to drag up an old topic I had in mind and eventually shelved. I think it's time that the Smash Bros. series have it's own playable character. Masahiro Sakurai has a knack for creating truly original characters, and yet he has never created anything truly original for Smash. That's not to say he hasn't been immensely creative, and yes he did create the Subspace Army and Tabuu, all of whom were original, but none of them were actually Smash Bros. characters who played by Smash Bros. rules. In this idea, it would be a totally original fighter that would be playable in multiplayer, carrying the banner of the window-frame circle Smash emblem.

  This character could be any number of things. It could be something a little more generic, but totally appropriate for a fighting game, where it's some amorphous blue human who can form their arms and legs into different weapons or sprout wings in order to mimic the main Nintendo characters. It's a little boiler-plate, but still kind of cool. What I would prefer to see, however, is some generic hero whose world is being affected by the events that brings the Smash realm together. Something akin to a Sora character from Kingdom Hearts, but without being from Final Fantasy and without being obnoxious. In the vain of the original Smash concept, it could be an original, handmade toy the player has that he starts playing with the rest of his Nintendo toys. It could be inspired off of a toy Sakurai had or just a general toy like a Teddy bear. Now, keep in mind, this wouldn't just be some lame stuffed bear, but represented as a powerful bear warrior or adorable bear creature, whichever direction he wanted to go.

The Stage - Sunset Shore



  This stage is probably the most evocative visual image in Donkey Kong Country: Returns. It's striking beauty hits you immediately, and it's impossible to stop looking at it. What would be incredibly awesome is if each character had a special model that silhouetted them in the level (that could maybe come into play on a couple of other stages just for the sake of getting something out of the work for this.) Each character would have a few brightly colored features that would cause them to stand out, like Samus' glowing green parts in her armor or Mario's hat. Mr. Game and Watch would be, hilariously, the same.

Music for Sunset Shore


Donkey Kong Country Returns - Sunset Shore


  Potentially the best version of this song ever constructed, this jazzed up version of "Jungle Hijinx" just has it going on. Perhaps they could use the version that was performed at the Nintendo World 2011 event.

Donkey Kong Country Returns - Fear Factory


  Even though it's designed for a factory stage and is more electronic, I still find the beat and ambient background fit the smooth visuals of Sunset Shore.

Mario vs. Donkey Kong - Donkey Kong Plus Battle


  A little more battle-heavy, which is why it's a good fit for Smash Bros.


Donkey Kong '94 - Final Battle


  I especially love this song for it's revisit of the original Donkey Kong music.

Donkey Kong '94 - Jungle Level


  An awesome, catchy theme that could be spruced up with the right remix to be a perfect tune for this stage.

Super Smash Bros. Brawl - Bramble Blast



  A superb arrangement, this song is easily one of the best in Brawl. I've never even played Donkey Kong Country 2 to have the nostalgia here... it's just a damn fine song.

  What all jungle beats would you like to hear in a new Smash? Any cool ideas for an original character? What in the world is Marth wearing? Discuss in the comments downwards.


-Make it a nice day.

Saturday, May 26, 2012

Super Smash Bros. The Next Generation - Day 20

A Boy and His Ape! The Hunt for Treasure!

Writing, writing; so exciting, 'citing.

The Old Ape - Donkey Kong



  Another of the original Smash gang, Donkey Kong has been a great heavy-hitter. He's always had a decent range to help back up his muscle, which has kept him fairly effective, but I think a little more brute force and un-flinchable resolve might help make him a much more fearsome opponent.

  His alternate costume should be a hammer-less Bonkers from the Kirby series. That might be a bit too self-referential for Sakurai-san, but that's alright with me.

The New Kid - Animal Crossing Kid



  When you first look at the Animal Crossing Kid (shown above), you don't really think of anything for a fighting game. Look at him. He's just a kid, what can he do? To be fair to him, he wouldn't be the first kid to enter the Smash, nor the least assuming. I mean, if this guy can make it, AC Kid is golden. He's packing an arsenal of weapons disguised as harmless tools. That unassuming fishing hook is now his Up+B recovery/grapple. His Down+B throws a spherical hunk of dirt towards his enemies, much like the Diggin' Chargin' Chucks of Super Mario World. His held B can power up a sling shot that scatters and pings damage in a wide range in front of him. With Forward+B the Animal Crossing Kid will AX you a question, while chopping your soul in twain. Needless to say, there's stuff to work with, here.

  His Final Smash is a bit tricky to figure out. Mr. Resetti is already an Assist Trophy, so how about we light things up instead with a Fireworks Show! It keeps the fun, festive nature that is evocative of the cover of Animal Crossing: Wild World, but can also set your opponents ablaze! Now that sounds like fun, doesn't it? Oh, and if you haven't noticed a running theme here, Animal Crossing Kid's alternate costume should be a female, and both of them should have an army of different shirts for their alternate colors (or maybe even HATS?!)

Stage - The Shake Dimension



  WarioWare may definitely be the place for Wario these days, but we've already had a stage for that. Plus, this game has come out since the last Smash, so it's chronologically efficient. Plus, it's another excuse to put the puzzle-platforming geniuses of Good Feel back in the spotlight, so I'm all for that as well.

  There's a lot of breathtaking locals in The Shake Dimension, the setting for Wario Land: Shake It. I think the vibrant jungle up above would be more than suitable enough; a Latin American flavor that hasn't yet been seen in the mascot fighter. Traps like falling blocks, rolling rocks, or even the entire stage shaking out of control could make this jungle trek far from relaxing.

Shake Your Groove Thang - The Music of The Shake Dimension


Wario Land: Shake It - Stonecarving City


  This fancy little ditty is sort of 'The Wario Land" song to me.

Wario Land: Shake It - Gurgle Gulch


  That "Good Feel" piano makes me feel oh-so good. Listening to the soundtrack to this game makes me want to play Kirby's Epic Yarn, and vice-versa.

WarioWare: DIY - Jimmy's Aerobics

 

  We can't forget to include a WarioWare track, and honestly this is probably the best one they've ever made. Hands down, this is the one track that needs to be in whatever's next for Smash and given the "Ashley's Theme" treatment.

Dance Dance Revolution: Mario Mix - Starring Wario


  A delightful remix of the first stage of the otherwise doldrum Wario World for Gamecube, this tune is a must have for any Wario level.

Wario Land 4 - Hall of Hieroglyphics


  For as much as Sakurai-san tried to capture games at every point in the franchise with the music, Wario was pretty much overlooked on everything that wasn't WarioWare. Hopefully this time around we get a bit more celebration into all things Wario.

  And I'm going to bed.


-Make it a good one.